
DON'T CALL THE EXTERMINATOR












PHYSICAL CHUNK 002
PHYSICAL MODEL
PLA + ACRYLIC PAINT
06X03 IN
PHYSICAL CHUNK 001
PHYSICAL MODEL
PLA + ACRYLIC PAINT
10X05 IN
LET IT SNOW
BIRD’S EYE VIEW
DIGITAL
1980X1080 PX
SPOTTED BEAST
CLOSE-UP SHOT
DIGITAL
1080X1980 PX

BUGS WITH NO BUNNY
PHYSICAL MODEL
PLA + ACRYLIC PAINT
30X30 IN






DON'T CALL THE EXTERMINATOR
Series of iterative studies, changing & mixing methods of the making. Starting with an object, a collection of platonic individual entites, casted to to create new negative spaces. Casting makes the indiviuality of the objects unimportant, in which the collective nature is the new source of geometry. Feedback loop between Physical & Digital, 2D & 3D, and Analog & Digital.Series of iterative studies, changing & mixing methods of the making. Starting with an object, a collection of platonic individual entites, casted into to create new negative spaces. Casting makes the indiviuality of the objects unimportant, in which the collective nature is the new source of geometry. Feedback loop between Physical & Digital, 2D & 3D, and Analog & Digital.